the sequence of movements of the items and beings
17 locations
Main Stage
Outdoor Pavilion. Tier 1. Music programming, daytime workshops, Opening Circle, Medicine Ceremony, Closing Circle. Full lighting design, FOH engineer, active lighting engineer during programming.
The Boogie
Indoor Dance Hall. Tier 1. Daytime workshops and late-night dance programming. Operational sensitivities: sound bleed risk (sheriff called 3x in 2025), heat retention, door management required. Stage managed by Production Manager.
The Yum
Dining. Communal dining reset multiple times daily. Non-single-use dishwashing system. Sacred Kitchen interface. Sanitation ownership must be explicitly assigned.
Green Room
Info Booth
Guest Services Hub. Lost & found, volunteer check-in, overflow questions, tent returns, general support.
Care Bear Lair
Harm reduction and emotional support team base. Volunteer-based Care Bear team. Mobile presence throughout event. Peer de-escalation and substance-aware support.
Kidsville
Dream Steam
Living Room
Social gravity zone outside the Boogie. Soft activation space with high potential for expansion. Designed by Experience layer, installed by Build, maintained and reset by Operations.
Pool
HQ
Registration and arrival experience. First contact container and landing space. Light refreshments and welcome energy. Open until 11pm. Production-supported lighting and vibe audio.
The Melt
Indoor Space. Tier 2–3. Light programming in 2025. Production-supported audio and lighting. Potential evolution toward warm community space.
Pavilion
Pavilion stage space. Tier 1 production support.
The Liftoff
Spatial Audio Field Stage. Tier 2. Immersive spatial audio experience. Workshop-style session flow. Added last minute in 2025; required more participant-facing support and reset labor than anticipated.
Pergola
San Rafael Storage
Troy's Garage